It's just that simulating this is still something modern game developers rarely do, so modern GPU drivers (and by "modern" I mean released in the last 10 years, but possibly without latest driver updates) often have bugs with it. There's no setting: PPSSPP automatically detects when the game uses this rendering technique and simulates it with a technique supported on modern GPUs. This is the what we worked around the Vulkan driver bug to fix. Sometimes using texture upscaling will dodge these issues.Īs far as stencil tricks - what I mean is that the game uses graphical rendering techniques that are uncommon, and that modern games don't really ever use. Next, uncheck Auto-Frameskip and enable 'Prevent FPS from skipping 60'. Next, under Frame Control you need to turn off frameskipping. The boxes are caused by bugs in the game which weren't visible at the PSP's render resolution (as described in the post I linked to.) It will probably happen on all backends. Well, in order to get the most out of PPSSPP Graphics settings, you need to change Backend from OpenGL to Vulkan. This bug caused characters to show on top of all objects (rather than properly underneath certain things.) Since I'm here - an unrelated driver bug affecting the Vulkan backend on many popular mobile devices has also been worked around. it ran fine with mostly default settings, my changes were: Dx11, Simulate UMD delays, and disabling vertex cacheĪ bug was fixed in the GLES backend that caused characters to not be visible or only be partially visible - it would've looked a lot like the game locking up. To Unknown: I didn't even enable stencil tricks. Postprocessing shader: Bloom or Natural Colors (looks great) Stretch to display + Mipmapping: on. To SleepwalkerX: its always a rule of thumb to let ppsspp settings stay default, if your on pc, press escape in game and you'll be able to create game specific config settings. Frameskipping: Auto (2 is a good option too, but Auto works best for me + smoother) Prevent FPS from exceeding 60: on. This game does require stencil tricks which COULD be not working properly in your graphics driver, so try updating it. Make sure to try the latest git build, and try resetting your settings to defaults. Has this happened to anyone else, or does anyone know of a fix for this? PPSSPP is an emulator for Sonys first handheld console, the PSP (PlayStation Portable), that is capable of playing the majority games on your laptop or desktop computer, including the increase in resolution that this brings with it. Then it goes through the first video up to where Millie says "lets go on patrol" then it goes to a screen change but just freezes and stops working. I've fiddled with settings a lot to get things running their best. Im just thankful Ys VI was ported to handheld, if you wanted the best experience out of Ys VI than PC is the answer. (04-22-2018 02:33 AM)Sleepwalkerx Wrote: However when I open the ISO, I run it, start new game. I dont actually see this as an issue at all if youre playing on a PSP because then youre staring at a tiny screen and little imperfections are hardly noticeable. Sometimes glitches like that are unavoidable. (04-22-2018 05:05 PM) Wrote: (04-21-2018 07:03 AM)RunicAce Wrote: Okay, this isn't really a big issue, but if at all possible, I'd like to fix this.
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